Latest changes:
- Added some weapon physics, such as recoil when firing a weapon and force exerted when struck by a weapon. For the most part these are minor and fairly unnoticable.
- Adjusted the way the camera tracks the player tank when Smooth Scrolling is enabled. It's now smoother and less jarring.
- A.I. players now use real names instead of just "Private 1".
- Host can now adjust the time it takes to respawn after being killed.
- In Juggernaut mode, the game starts with all players belonging to no team. The first player to kill any other player becomes the first juggernaut.
- In Capture The Flag, you can now rescue a flag while holding an enemy flag.
- In Capture The Flag, return locations are now shown on the minimap as red or blue circles.
- Fixed a bug in Juggernaut mode that caused the occasional crash.
- Some stability improvements to the network code.
- Added a button on the Internet screen that allows you to create your own lobby.
- The Lobby Launcher application has been updated to work on Mac and Linux.
- Tanky-Town map has been updated to play nice with the new A.I. pathfinding.
- Opposing Shores map has been updated to fix some issues where the A.I. got stuck and sometimes killed the framerate.
- You can now double-click to load/save a map, join a lobby, or join a game.
- Fixed a few other miscellaneous bugs.
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