Friday, December 30, 2011

Texture Packing

Today I wrote a texture-packing tool for my game engine. It takes a lot of small image files and "packs" them into one really big image file.

Just for kicks I ran it on every single .png file in Tanky-Tank. This image is the result:

This image has been shrunk down, even after you click on it to see the larger version. The actual size is 4096x2655.

Thursday, December 8, 2011

RGB Version 2

I just finished up a significant new version of my RGB game prototype. (You can read about the original version here.) This new version revamps a couple of puzzles based on playtesting feedback, and also adds an entirely new 4th puzzle. Check it out!

Download for PC and Mac.