Tuesday, September 29, 2009
I just finished showing off the game my team made for Round 2 of Building Virtual Worlds. The goal of the assignment was to make a game for a "naive guest", who would play the game without any introduction or instruction.
We decided to use a real bicycle as the player's control mechanism because almost everyone knows how to ride a bicycle. The player pedals the bike to control its speed and turns by using the handlebars. The player also wears a "head-mounted display", which allows him to look around in any direction by simply moving his head.
Our "naive guest" seemed to have a lot of fun, and the game was well-received by the whole class. People really liked both the bike integration and the visual aesthetics.
Future Walt reports that Wormhole Workout was chosen to be in the end-of-semester BVW Show. Hurrah!